Faris Kimiko al Fahd
"Sorry about the bloodstains, Your Majesty. Can somebody please call a healer?"
Kimiko was born on Hinode, a part of the Lynx tribe in the western desert, as the middle child of five. Her parents were the tribe's two calling mages, but she had joined the group of guards and riders. When she was in her early teens, a small group of members of the Fellowship of Starlight ambushed them during the night, killing both of her parents. After making sure her younger siblings were cared for, she left to do some thinking. She ran into one of Delwyn's ambassadors, and was entranced by the idea of a world with proper laws. She managed to get her way to Hinoiri, then lied about her age to join the military. Kimiko probably would have done all right for herself using her talents for tactics and covert ops, but she came to Delwyn's direct attention when she was wounded preventing an assassin from killing him. This earned her a direct line up to one of his favored officers.
In her public persona, Kimiko is startlingly efficient, brusque and cool. While she is respected, most people don't really like her. She does warm up a bit in private -- she comes across as a very reserved and mature individual. When she does get angry, she's very much like a cold angry -- her voice gets sharp, but she doesn't raise her voice or lash out blindly. If she's angry at you, she's more likely use her special brand of psychology and mental magic. Kimiko has a small streak of idealism -- she honestly thinks Delwyn's rule would be best for her world. She doesn't care either way about the spirits.Kimiko has a few hobbies -- she's an amateur musician (she has a reed flute), and knows a bit of stage magic. She's also quite proficient at both crossbow and pistol, and can ride several different domesticated animals.
Kimiko is a specialist in mental magic (spells that are very similar to telepathy). She is also a natural shapeshifter, and is able to alter her form to most humanoids about her size, though she can't change her weight or alter her overall body structure.
AGE: early 30s
HAIR: Blonde, blue streaks
May. 7th, 2017
"This way is more fun. Besides, this job has better benefits."
Philandre was the unexpected third child of a Selkie merchant family -- his mother was in poor health and died shortly after he was born, despite any efforts at healing her. He didn't get along with his father at all, and had only a distant impression of his two older siblings. As a result, he left home as soon as he was able (liberating as much money as he could), and made his way to Hinoiri. He was able to buy a place in the military academy with the money and his small talent for magic. It was there that he was recruited to join the Fellowship of Starlight, an illegal organization that fought against the spirits, mostly by targeting calling mages, and using all sorts of unsavory methods. It was a good part of cronyism with Fellowship members in the military that caused him to rise so fast, in addition to the need for Hinode natives in military intelligence.
Philandre is an expert at masks. He keeps a number of layers between himself and the world, as a result of working intelligence and being part of an organization that could well get him executed if anyone found out about his membership. Outwardly, he pretends to be happy-go-lucky and rather flaky, with a rather large libido and a bit of a creepy side -- competent enough to keep his job, but not so competent to seem like a threat. Most of these traits are exaggerated -- Philandre is a man of strong emotions (though he usually does only let the positive ones through his mask). Philandre would rather you see a stereotype (either 'harmless flirt' or 'creepy-but-isolated sociopath') because it is either safer for him, or won't betray any of his fellows.
Philandre is a fanatic about his beliefs (the idea that every spirit and sprite on Hinode is out to keep the mortals in a state of ignorant servitude and all calling mages are either dupes or collaborators), and honestly thinks that anything he does in the name of them is for the greater good of all mortal life on Hinode and Hinoiri. He is also quite clever, which is why he pretends to be flaky. He has all the morals of a cat when it comes to his cause -- there's very little he won't do to advance it, and usually the reason he isn't doing it is more practical ('that would blow my cover') than moral ('hurting people is wrong').
Philandre is an extreme extrovert and is rather social, so most of his hobbies involve going out and being around people. He also enjoys theater. He is an exceptionally skilled spy when he wants to be, and has a good knowledge of tactics.
Philandre is a piss-poor elemental mage, but he does do a good light spell. As a selkie, he does have an alternate form, which he can access via a sealskin he normally keeps with him in his pack.
AGE: early 30s
"I need to concentrate on this spell, so kindly shut up... Generals."
Shashi's family have lived on Hinoiri for a while, producing many scholars and mages. As soon as Shashi's talent was discovered, he was placed in training to become a Gate Mage, and quickly proved to be a bit of a prodigy and invited to the largest school in the capital. It was here he met Ravi Falk, the only other person at his level in his age group. Shashi graduated and was given a position at the palace, one that Ravi declined without giving a reason. Shashi considers his job as recognition of his talent, taking it quite seriously.
Shashi is quiet, and generally keeps a cool facade, with maybe a couple of sarcastic comments muttered under his breath. He does want to be seen as an adult, so will keep things professional then, even though he might think many adults aren't any better than his peers. He does respect skill, though, so will be slightly warmer to people he sees as having some great talent, though he tends to see other gate mages as possible rivals or benchmarks. Has problems just relaxing instead of working on improving himself.
Gate mage, powerful enough to serve as the focus for inter-world travel, though he still needs amplification (the Hinoiri palace has a room designed for this) or other mages in the background. He has some healing abilities, but lacks the finesse to do much more than throw magic at a problem. Shashi is also naturally pretty bright outside of magic, and has sharp hearing.